FLL Team & Coach
A team counts 2 to 10 children working on the robot and research project together. The new age regulation states: Members must be at least 9 and a maximum of 16 years old (NEW: the age limit is determined at the first of January of the year when the missions are published). Younger children between 6 and 10 can participate at the FIRST LEGO League Junior.
The Coach (minimum age 18) is responsible in all fields of organization. He or she is allowed to register a team (or more than a team) and to order FLL materials. One coach can register several but teams but they have to participate in the same tournament region. Besides that he or she takes care of the team before and during the tournament day. The coach is not programming or researching himself but helping the team to find it´s own solutions.
The teams are required to build and program an autonomous (no remote control) LEGO® MINDSTORMS robot that can perform theme-based “mission” tasks on a table-top playing field. The missions require the robot to navigate, capture, transport, or deliver objects. The more missions completed, the more points teams earn.
- use 1 controller (programmable brick) per match. On the tournament day, all teams compete in 3 matches. The following controllers are allowed:
- Mindstorms EV3 / NXT / RCX
- Mindstorms EV3 / NXT / RCX
- use up to 4 motors. The following motors are allowed:
- EV3 servo motor large and EV3 servo motor medium
- NXT servo motor
- RCX motor
- Use as many external sensors as you like. The following sensors are allowed:
- EV3 touch, color, ultrasonic and gyro sensor
- NXT touch, light, color and ultrasonic sensor
- RCX touch, light and rotation sensor
- do not use any other electrical/electronic parts.
- use as many non-electric LEGO® elements as you like (exception: wind-up LEGO® „motors“).
- the robot can be programmed with LEGO® MINDSTORMS EV3, NXT, RCX, Scratch 3.0 or RoboLab (all versions) software.
For further questions, please contact email@example.com.
Funds needed & Team sponsoring
Taking part in FLL may cause the teams the following expenses:
- 137,00 € FLL Participation fee. A part of this amount goes to the individual FLL Regional Partner as a support for organizing the regional tournament. The rest of the money is needed to cover expenses for awards, medals and certificates handed out on the tournament day.
- 129,00 € FLL Challenge Set (optional)
Costs for packaging and shipping
For packaging and shipping of the materials (FLL Challenge Set) is payable as follows:
|Germany (D)||4,00 €||8,00 €|
|EU countries||4,00 €||19,00 €|
|non EU countries||4,00 €||33,00 €|
Each FLL Team has the possibility to find sponsors and get in contact with companies. A sponsor may help the team with small tasks as for example printing T-shirts for all members or might pay the expenses for travelling and further more.
FLL Challenge Set & Tournament Table
At official tournaments the Robot Game is happening on the so called FLL Challenge Set. The FLL Challenge Set consist of the rollable playing field mat and an assortment of LEGO bricks which the teams can order during the registration process. It is recommended for a proper preparation. To prepare for a tournament the FLL Teams may set up their FLL Challenge Set:
- on the floor
- on a self-built FLL Competition Table
The FLL Competition Table corresponds with the measurements of the field mat (approx. 236 cm × 114 cm) and the playing field are supposed to have a black border. Since 2009 a fixed light on the table is optional – at some tournaments it is used at some not (ask your local organiser for details).
Building your own FLL Competition Table is quite simple with our building instructions below – just decide for one version (foldable or inflexible) and start building.
The FLL Missions are announced each year in Augsust. After challenge kickoff teams get at least 10 weeks to build, construct and program the robot and to prepare their solutions for the FLL Research Project. Additionally there is one day needed (between November–January) to take part in a FLL Regional Tournament, where the teams and their robots step into competition with other participants and present their knowledge about the FLL Research Project to a jury. See yearly schedule for details.
FLL Coach Checklist
The tasks of an FLL Coach are numerous. What are the crucial todos during the preparation and within the FLL Season? Please find a fact sheet with many important tasks to check.
Teams can participate in FIRST LEGO League at one of a 79 locations in Austria, Czech Republic, Germany, Hungary, Poland, Slovakia and Switzerland. Find an overview of all locations in the map below.
The online registration for the tournament season FLL 2019/20 starts on April 8th and closes on Oct 13th, 2019. New team coaches need to proceed a two step registration process: registration of their e-mail address and subscription for teams to a FLL Regional Tournament.
Requirements for registration are summed up: an FLL Team with 2 to 10 members at the age between 9 and 16, an adult FLL Coach, an LMS Robot Set, funding for FLL Registration fee and Challenge set. See also the info graphic.
The conditions of the competition can be found in the subscription form for team registration and can be read here.
Especially for new teams getting into the challenge is sometimes difficult. Therefore we offer different services for registered FLL Coaches. Take a look into them and see how you can use them for your team and the tournament preparation. You can find a lot of interesting information here and in the FLL Coach Login after the team registration.
There is the opportunity for companies to become mentors for FLL Teams.
As it is essential for the FLL Reseach Project to get the support of experts, this is an option for companies to become a mentor for FLL Teams and support the Teams with finding answers to reseach questions. If companies express their willingness, they can also guide the teams during the FLL Robot Game.
Both the teams and the companies benefit from the mutual exchange.
For the companies it's a great opportunity to promote young talents and spread knowledge, so they can get the youth excited about their working fields. The advantage for the FLL Teams is, that they can experience the working atmosphere of really existing companies next to the more theoretical and playful ideas while they are working on their projects.
It's a special concern for us to engage and enlargen the exchange between FLL and FLL Jr. Teams. That's why we are always happy to welcome new FLL Jr. mentors on board!
As a mentor for FLL Jr. teams the FLL members can gain a lot for themselves. They can widen and consolidate their knowledge by sharing it with the younger teams. Furthermore FLL members can develop leadership qualities and other soft skills like the capacity for team- and organisational work. When a mentoring programm is conducted, both sides profit from it: the FLL Jr. teams and the FLL teams!
If you want to attend the FLL Jr. mentor's programm, please tick the fitting box when you register your team on our website. You will receive further information via mail afterwards.