Robot Game Missions

What are you supposed to do

Become Challenge Experts!

While it’s obvious that everyone needs to become an expert on the details of the Missions below, it’s also extremely important for everyone, vets as well as rookies, to read the other three critical Robot Game pages: Field Setup + Rules + FAQ and go back to them repeatedly. Look at the benefits …

TEAMS, WHO READ EVERYTHING TEAMS, WHO DON`T READ EVERYTHING
• have fewer questions
• have less rework
• have fewer surprises at tournaments
• score higher
• have more fun
• operate in a fog
• learn a lot from… referees
• start over and lose time
• lose points
• get stressed
Missions
BASE

Before the start the following objects are completely and loose in base:

  • Water well
  • Tripod
  • The optional loop
  • 2 new pipes
  • 3 big water
  • Slingshot loaded with 1 raindrop and 1 dirty water

You may keep all these models anywhere in base, or in other approved off-table storage.

 

Base  - Start

 

M01. PIPE REMOVAL

Mission

Move the broken pipe so it is completely in base.

End of the Match

The broken pipe is completely in base.

Points: 20

Constraints & Evaluation

  • Visible at the end of the match.

 

M02. FLOW

Mission

Move a big water (one time maximum) to the other team’s field only by turning the pump system’s valve(s).

End of the Match

A big water is placed on the other team’s field.

Points: 25

Constraints & Evaluation

  • Visible at the end of the match.
  • Only one big water is allowed to be placed on the other team’s field.
  • Move the big water to the other team’s field only by turning the pump system’s valve(s).

 

M03. PUMP ADDITION

Mission

Move the pump addition so it has contact with the mat and that contact is completely in the pump addition target.

End of the Match

The pump addition has contact with the mat and that contact is completely in the pump addition target.

Points: 20

Constraints & Evaluation

  • Visible at the end of the match.

 

M04. RAIN

Mission

Make at least one rain come out of the rain cloud.

End of the Match

At least one rain came out of the rain cloud.

Points: 20

Constraints & Evaluation

  • Visible at the end of the match.

 

M05. FILTER

Mission

Move the filter north until the lock latch drops.

End of the Match

The lock latch of the filter has dropped.

Points: 30

Constraints & Evaluation

  • Visible at the end of the match.

 

M06. WATER TREATMENT

Mission

Make the water treatment model eject its big water, only by moving the toilet’s lever.

End of the Match

The water treatment model ejected a big water.

Points: 20

Constraints & Evaluation

  • Visible at the end of the match.
  • The water treatment model ejects its big water, only by moving the toilet’s lever.

 

M07. FOUNTAIN

Mission

Make the fountain’s middle layer rise some obvious height and stay there, due only to a big water in the gray tub.

End of the Match

The fountain’s middle layer rises some obvious height and stays there.

Points: 20

No Points End

Constraints & Evaluation

  • Visible at the end of the match.
  • The fountain’s middle layer rises some obvious height, due only to a big water in the gray tub.

 

M08. MANHOLE COVERS

Mission

Flip manhole cover(s) over, obviously past vertical without it/them ever reaching base.

End of the Match

Manhole cover(s) flipped over, obviously past vertical.

Points: 15 each cover

BONUS: Score manhole cover points as described above with both covers completely in its targets (the two big circles, see Fig. 3).

Points: 30 added

End End Fig. 3
 
Bonus No Bonus  

Constraints & Evaluation

Sichtbar am Ende des Matches.

  • Visible at the end of the match.
  • Manhole cover(s) flipped over, obviously past vertical.
  • Manhole cover(s) flipped over without it/them ever reaching base.
  • Each manhole cover is scored individually.
  • For Bonus both covers must be completely in separate tripod targets.

 

M09. TRIPOD

Mission

Move the inspection camera tripod.

End of the Match

OPTION 1: The camera tripod is partly in either tripod target, with all of its feet touching the mat.

Points: 15

OPTION 2: The camera tripod is completely in either tripod target, with all of its feet touching the mat.

Points: 20

End Option 1 End Option 2
No Points

Constraints & Evaluation

  • Visible at the end of the match.

 

M10. PIPE REPLACEMENT

Optional: Install first in base the optional loop on a blue pipe.

Mission

Replace the broken yellow pipe by a new blue pipe.

End of the Match

The new blue pipe lies between both black pipes in full/flat contact (Fig. 6) with the mat.

Points: 20

Fig. 6 No Points
End End

Constraints & Evaluation

  • Visible at the end of the match.

 

M11. PIPE CONSTRUCTION

 

Optional: Install first in base the optional loop on a blue pipe.

Mission

Move a new pipe.

End of the Match

OPTION 1: Move a new pipe so it is partly in its target, in full/flat contact (see Fig. 6 in M10) with the mat.

Points: 15

OPTION 2: Move a new pipe so it is completely in its target, in full/flat contact with the mat.

Points: 20

No Points Option 1 Option 2

Constraints & Evaluation

  • Visible at the end of the match.

 

M12. SLUDGE

Mission

Move the sludge so it is touching the visible wood of any of the six garden boxes.

End of the Match

The Sludge touches the visible wood of any of the six garden boxes.

Points: 30

No Points End End

Constraints & Evaluation

  • Visible at the end of the match.

 

M13. FLOWER
Mission

Make the Flower rise some obvious height and stay there, due only to a big water in the brown pot.

End of the Match

The Flower rises some obvious height and stays there.

Points: 30

BONUS: Score flower points as described above with at least one rain in the purple part, touching nothing but the flower model.

Points: 30 added
End End End
Bonus

Constraints & Evaluation

  • Visible at the end of the match.
  • The flower rose due only to a big water placed there.

 

M14. WATER WELL

Mission

Move the water well so it has contact with the mat in it’s target.

End of the Match

OPTION 1: The water well is moved so it has contact with the mat and that contact is partly in the water well target.

Points: 15

OPTION 2: The water well is moved so it has contact with the mat and that contact is completely in the water well target.

Points: 25

Option 1 Option 2

Constraints & Evaluation

  • Visible at the end of the match.

 

M15. FIRE

Mission

Make the fire drop only by making the firetruck apply direct force to the house’s yellow lever.

End of the Match

The fire is dropped.

Points: 25

Constraints & Evaluation

  • Visible at the end of the match.
  • The fire is dropped only by making the firetruck apply direct force to the house’s yellow lever.
M16. WATER COLLECTION

Mission

Move or catch big water and/or rain water (one rain maximum; no dirty water) so it is touching the mat in the water target. The target may be moved. But the target mustn’t ever reach or cross the white off-limits line (the line also passes through under the ramp). Every water may be touching the target, and/or other water, but anything else. Each water model is scored as an individual.

End of the Match

OPTION 1: At least one rain is in the target and touches the mat.

Points: 10

OPTION 2: One or several big water(s) lie(s) in the target and touches the mat in it.

Points: 10 EACH

BONUS: Score at least one big water in its target as described above with one on top, which is touching nothing but other water.

Points: 30

No Points No Points No Points
Option 1: min. 1 Rain = 10 Points Option 2: 2 × big water = 20 Points Option 2: 2 big water = 20 Points
 
No Bonus Bonus  

Constraints & Evaluation

  • Visible at the end of the match.
  • The big water/the rain water should be moved without the target ever getting to the white off-limits line, even barely.
  • Water may be touching the target, and/or other water, but not be touching nor guided by anything else.
  • Each big water scores individual.
  • Maximum one bonus can score.

 

M17. SLINGSHOT

Mission

Move the slingshot so it is completely in its target.

End of the Match

The slingshot it is completely in its target.

Points: 20

BONUS: Score slingshot points as described above with the dirty water and a rain completely in the slingshot target.

Points: 15

No Points End End
 
Bonus Bonus  

Constraints & Evaluation

  • Visible at the end of the match.

 

M18. FAUCET

Mission

Make the water level obviously more blue than white as seen from above the cup, only by turning the yellow faucet handle.

End of the Match

The water level is obviously more blue than white as seen from above the cup.

Points: 25

No Points No Points
End End
  • Visible at the end of the match.
  • The water level is changed only by turning the yellow faucet handle.
PENALTIES

Before the match starts, the referee removes the 6 red penalty discs from the field, and holds on to them.

Description

In the event of application of rule R14, the referee places one of the removed samples in the white triangle, in the southeast, as a permanent/untouchable interruption penalty. You can get up to 6 such penalties.

Penalties: 5 Points each

Constraints & Evaluation

  • After the match the referee keeps the not given penalties. They aren’t part of the game anymore.

 

FLL 2017/18 Mission Video